I am currently writing a review for Minecraft, but because that is still “in progress” I will instead do some other announcements for today’s blog.
So this weekends beta for The Secret World is (nearly) over, I believe they have to do rather a lot still before they launch that game. Tomorrow is the next beta to play, well not really play I am afraid. ArenaNet is arranging a stress test on Monday, the sole purpose is to overload the server until it *pops* and that probably a couple of times. I am wondering on which areas they are doing this, but my general feeling is that this will be on the following areas:
– how many players on one server?
– How many players can login to the authentication servers at the same time? aswell as create a character?
– How many players will be able to play in one area. With this last one I would suggest them to test the World vs World PvP as it was supposed to handle thousands (1000s) of players simultaniously.
Nonetheless they say they are going to stress test on those areas that were a problem in the previous closed beta test weekend:
“This special test event is open only to Pre-Purchase customers who have registered their accounts. With your help, we can conduct important tests and address some of the issues we identified during our first Beta Weekend Event. During this event, all you need to do is play normally with a new or existing character on your Beta account using the same game client. Please note that since this is a stress test of our servers, you may experience some in-game performance issues.”
The beta takes place between 8pm GMT+2 and 3am Tuesday GMT+2.
Apparantly today also a new facebook game got launched as I got an announcement about it while playing Ravenwood Fair and Ravenskye City, named: Ravenwood Castle. The game seems to be combining two games into a half RPG game, but is still using the old principle of collecting, gathering and quest completing. These games are though very populair on facebook. I am still wondering how many of the playing people actually do make facebook micropayment transactions for ingame shopping on items to complete quests in this type of games. Most likely enough to keep a game running.
We also have some great plans for both the blog and facebook… and tomorrow a review on MineCraft.
The Game Mistress