What defines a good video game

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In the near future I will be writing about what exactly makes a video game great. I will explore each important subject and post them as separate articles. The reason for this is because each subject is too big to fit into one post.

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The subjects are the following:

Story: I will write about why a story in games can be important, what is important and what’s needed to make a good story.

Game play: game play is rather a huge topic. Here I will write why game play is the most important function when it comes to video games.

Sound and Music: Here I will define why music is an important part of the video game franchise, what defines good music? Why is music so important? Can sound make a video game feel more alive?

Graphics: Graphics define how a video game looks like. I will touch the subject, whether good graphics are important, what kind of graphic types are available and how you can use them to make the game feel more complete.

Interface: An interface is very important, it allows you to communicate directly to the game, how you want the game to be played, how the game should be controlled. Without a good interface you can basically throw the game away.

The big question is though: Can a video game become great when a producer chooses not to focus on one of these topics? Or will it end up in complete failure.

I will be adding several articles of my explorations into these different aspects of game design in a serie.

The Game Mistress

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