Learn To Program With Minecraft

Recently I ran into a website where you could learn about how programming works. It has many different games as examples, but the most well known example must be that of Minecraft.

Recently I ran into a website where you could learn about how programming works. It has many different games as examples, but the most well known example must be that of Minecraft.
Continue reading “Learn To Program With Minecraft”

Minecraft updates since 2014

After Microsoft acquired Minecraft in 2014 for 2.5 billion USD a lot has changed to Minecraft as a game – but it keeps things interesting at all times.

After Microsoft acquired Minecraft in 2014 for 2.5 billion USD a lot has changed to Minecraft as a game – but it keeps things interesting at all times.
Continue reading “Minecraft updates since 2014”

Mojang sold to Microsoft – Notch leaving

[intro] Today Mojang announced that they have succesfully sold their company to Microsoft. [/intro] Microsoft and Mojang have been working already for two years together on several things, now the deal is through to sell it. Reason? Mojang became too big for them to handle. A bigger more experienced company such as Microsoft is therefore … Continue reading “Mojang sold to Microsoft – Notch leaving”

[intro]

Today Mojang announced that they have succesfully sold their company to Microsoft.

[/intro]

Microsoft and Mojang have been working already for two years together on several things, now the deal is through to sell it. Reason? Mojang became too big for them to handle. A bigger more experienced company such as Microsoft is therefore more suited to handle these issues and produce more awesome games and development on the existing games.

There is a lot of rumour, a lot of noise in the gaming community and the press about whether or not Mojang did a good choice, whether or not Notch aka Markus Persson made his money to get out and so on. But I don’t think its important.

The real thing here is: Mojang is a business. Microsoft is a business. And in business, whether you like it or not, money is to be made. Business deals like these are going to be done all the time and have been happening all the time.

Now we will just have to see how Minecraft, Scrolls and Cobalt will develop onwards.

Mojang started with Minecraft. Minecraft got really really really big. Already first on PC and afterwards on iPad, iPhone and not to forget Xbox. It is even on PS4 by now. And when something gets really big, it also means you have a lot more to do than just creating games. Only law enforcement on itself is a very complicated business.

And yes, Notch left. Out to do great gamedevelopment for himself again – as it all started.

Anyhow, here’s some coverage of this special event of today:

Mojang’s official article:
https://mojang.com/2014/09/yes-were-being-bought-by-microsoft/

Notch’s (Markus Persson) blog:
http://notch.net/2014/09/im-leaving-mojang/

Microsoft’s video:
http://news.xbox.com/2014/09/games-minecraft-to-join-Microsoft

Happy? Sad? Let’s just see what happens. All we care about is great gaming!

Game on!

Steven and The Game Mistress

Minecraft goes Adventure

[intro] Jeb has started on a new series of snapshots to test out new functionality. [/intro] Mojang’s main MineCraft developer has put his attention onto the Survival and Adventure mode of the game. Last Thursday he released a snapshot that released some interesting new functionality. Survival mode – 3 new stone types! – Major Enchanting … Continue reading “Minecraft goes Adventure”

[intro]

Jeb has started on a new series of snapshots to test out new functionality.

[/intro]

Mojang’s main MineCraft developer has put his attention onto the Survival and Adventure mode of the game. Last Thursday he released a snapshot that released some interesting new functionality.

Survival mode

– 3 new stone types!
– Major Enchanting & Repairing changes!
– Mossy stone bricks recipe!
– Updated Villager trading!
– Doors stack!
– Slime blocks!
– Lots of other tweaks, changes, bug fixes and secret features!

Adventure Mode, mostly for map creators:

– Adventure Mode no longer lets you place/destroy blocks (but this is still subject to change)
– Added Entity Selectors! Use @e in certain commands to target entities. You can limit it with [type=Chicken] or [type=!Skeleton]
– Added a /blockdata command!
– Added ‘Lock’ (String) NBT tag on most containers.
– Added an optional entity parameter to /kill (try: /kill @e[type=!Player]
– Added optional arguments to /clear for max item count (use 0 to not actually delete anything) & NBT data
– Lots of other tweaks, changes, bug fixes and secret features!
See the post here.

Stay tuned to Mojang’s patch updates, because I am sure there is more cool stuff to follow.

Game on!

Steven